Thread Awards

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Thread Awards

Once a thread has been completed it is deposited for Thread Points. There are many ways for a Player Character to gain thread points, but there is a maximum of 10 TP that can be gained per PC per thread. Roshanri does not have a required word count for posts or to gain maximum TP in a thread, but uses a rough guideline for writers of approximately 500 words per post. When reading a thread and awarding points, the Presenter should take note of key points, whether this be the PC working towards a goal, tense interactions between characters, or combat, and give feedback on points that the writer achieved in their thread.

An additional point to note in a thread is if it's being written about a PC's job. To count towards the minimum requirements for maintaining a job, a thread only needs to have a small amount, maybe a paragraph, devoted to it. It is possible, however, to earn additional quartz if the thread is more focused on their work. If at least 500 words are focused on their job, award a player half of whatever their seasonal payout would be for their job’s rank.

Also keep an eye out for anything else, job related or otherwise, that might warrant a monetary award. Items can be awarded as well if appropriate.

The following list is just a taste of the things that can garner your character TP in a thread, and will be exponentially expanded upon. The amount of points someone can gain for any of the following is listed beside it. Please note that for any aspect that awards 1-2 points, 2 is something you found the PC doing exceptionally.

Technical Aspects

  • Accurately calculating Combat Score contributors in your initial post (if applicable) (1)
  • Adding your thread to your CS prior to turning in for awards (1)
  • One post is 500 words or more (1)

Descriptive Elements

  • Establishing an engaging scene for yourself or other PCs (1-2)
  • Realistically portraying your skills (1-2)
  • Creative or unique use of skills (1-2)
  • Creating inspiring content for your thread partner(s) (1-2)
  • Creating compelling plots with NPCs (1-2)
  • Utilizing Locations in a unique or compelling fashion (1-2)
  • Delving into deeper interactions between characters (1-2)

Achievements

  • Discovering something no one else has (1)
  • Achieving character goals in thread (1-2)
  • Trying something new with your PC (1)
  • Overcoming a challenge (1-2)

Utilizing Content

  • Participating in City Plots (1)
  • Dabbling in City Politics (1-2)
  • Utilizing Lore in a creative fashion (1-2)